the plague hits world of warcraft
Some of you might know that I had a serious World of Warcraft addiction when it first came out that lasted for a number of months. Ultimately, I had to stop playing so I could have a life, but I continue to pay my monthly $16 because I refuse to part with my hard-earned characters. I have been thinking about it a lot lately, and will probably reinstall it and get back in pretty soon.
Interesting recent developments reinforce my amazement with the game and the genre of MMORPG (Massive Multiplayer Online Role Playing Game).
Recently, developers introduced a new enemy to the game that has the ability to infect your character with a disease. The disease eats away at the characters health, and leads to death if not treated in the appropriate way. The enemy, Hakkar, is meant to be confronted by very high level characters, late in the game. The disease is contagious, meaning it can be passed from one character to another. All sounds pretty great, pretty realistic, and pretty fun. What developers did not anticipate is that infected characters can return to the towns and community areas without being healed, and can infect innocent bystanders by the hundreds. Better yet, characters lower than the relatively high level 50, die almost immediately. It has become a complete and total health emergency, and Blizzard, the developer, is scrambling to figure out what the hell to do. It’s like virtual plague, and even though people want a solution to the problem, nobody wants to see Blizzard simply eliminate the virus. They, we, me, would certainly prefer a more realistic approach to vaccination and healing done in the actual gameplay.
So good. So nerdy.
[via waxy.]

Nerd.
virtual health insurance.
I’ve really got to get into WoW I haven’t been into gaming since Counter-Strike 1.4 with the exception of about a week of playing Halo 2 when it came out. I get bored so fast, but this game sounds like fun…
NERD ALERT! NERD ALERT!
nerd who gets laid
I play WoW on Medivh server, I think this disease is fantastic. When I first heard about it after the 1.7 patch I almost teared up from laughing so hard.
something similar happened with a Boss in Molten Core (high end raid for 40 people) where the boss made someone a human bomb. They summuned the human bomb to Ironforge and it killed anyone in the blast radius.
I think it should go with the game, unless people start abusing it, which they probably will.
seriously upsetting what a ridiculous geek you are
That is very cool. Read something a while ago about people making money selling spells and weapons on some online multiplayer game — forget which one.
I love the idea of MMORPG, but I fear the time lost. It would be huge. It might just take me into my early 40s. I once played the sims and found myself constantly cleaning my virtual home, while real, actual garbage collected around me. Seemed wrong.
Still, I love the video games. Passed a very enjoyable winter on Return to Castle Wolfenstein and Hitman 2. Spent some quality time fortifying my cities in Empire Earth. And what’s better than that sociopath-training kit: Grand Theft Auto?
Stronghold is another favorite; a castle building sim and RT strategy game. The original used to scold you in a British accent if you played to long, saying things like: “It’s getting late, my liege,” and “You’ve been playing a long time. Should you take a rest, my liege?” Very condescending, I thought.
Don’t you think you are paying too much to them? 16$ are too much to pay them. I had been suffering from similar problems lately but I didn’t give it up and got myself a reliable spaminator and I think you won’t love me to explain it’s functions for you right now.